US Naval War College Logo
Search
|
Contact Us
|
Alumni
|
Library
|
Site Map
|
Intranet
|
Home
NWC on Facebook NWC on Twitter NWC on Flickr NWC on Blackboard
|
Visitors
|
Foundation

RIO DE JANEIRO (April 7, 2014) Representatives from the U.S. Naval War College in Newport, R.I., work as control cell representatives during the 2014 Inter-American War Game at Brazilian navy’s Escola de Guerra Naval War Gaming Center, in Rio de Janeiro. Each year NWC representatives work together with the participating nations to strengthen NWC’s global maritime partnerships and promote regional cooperation through the exchange of perspectives. This year’s IAWG participants included U.S., Argentina, Brazil, Chile, Dominican Republic, Ecuador, Mexico, Peru, and Uruguay. (Photo courtesy of Escola de Guerra Naval)


By U.S. Naval War College Public Affairs
April 16, 2014

Four members from U.S. Naval War College’s (NWC) war gaming department participated in the first of two phases of the 2014 Inter-American War Game (IAWG), hosted by Brazilian navy’s Escola de Guerra Naval War Gaming Center, April 7-11.

NWC representatives, Cmdr. Diane Quattrone, Cmdr. Brandon McCauley, Cmdr. Jeff Uhde, and NWC professor Shawn Burns, joined participants from Argentina, Brazil, Chile, Dominican Republic, Ecuador, Mexico, Peru, and Uruguay, to function as game players in Newport and control cell representatives in Rio de Janeiro.

Each year NWC representatives work together with the participating nations to strengthen NWC’s global maritime partnerships and promote regional cooperation through the exchange of perspectives.

"This was my third consecutive year of involvement with the Inter-American War Game series,” said Uhde. “Each year I've been struck by the synergy that is created when the member countries work together towards a common goal. No single country presents the perfect solution to the scenarios given to the teams, but when their inputs are combined together, the best ideas always come to the surface.”

This first phase of this year’s game focused on execution; conducting operational-level planning, developing multinational command and control theories, and evolving force employment concepts.

During the execution phase, game players participated from their respective navy’s war colleges by submitting on-line move submissions in response to the operational planning challenges presented in each move.

Following their move submissions, the game control cell representatives analyzed move inputs to discern areas for further exploration by facilitating a move-focused discussion forum.

“It truly is a situation where the whole is greater than the sum of its parts. The game exposes each participant to the intricacies of multinational command and control, and force employment considerations when operating from different countries,” said Udhe.

Brazilian navy Capt. Wagner Antonio de Lima Gonçalves, head of the war gaming center noted that discussions concerning piracy, international law, and humanitarian assistance, “improved our understanding of one another’s individual and national perspectives.”

Phase two of the 2014 IAWG will continue in August with face-to-face discussion of lessons learned.


Posted by Daniel S. Marciniak